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<title>Official Alpha-Fox Forums: Recent Posts</title>
<link>http://www.alpha-fox.com/community/</link>
<description>Official Alpha-Fox Forums: Recent Posts</description>
<language>en</language>
<pubDate>Thu, 28 Aug 2008 04:19:09 +0000</pubDate>

<item>
<title>Zachary Carter on "Cant Register a new gate"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=84#post-278</link>
<pubDate>Tue, 26 Aug 2008 19:55:02 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">278@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;Mkay, this is closed then? :P
&#60;/p&#62;</description>
</item>
<item>
<title>Lex Mars on "Cant Register a new gate"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=84#post-277</link>
<pubDate>Tue, 26 Aug 2008 16:38:24 +0000</pubDate>
<dc:creator>Lex Mars</dc:creator>
<guid isPermaLink="false">277@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;Yeah, the database acquisition bot hasn't been getting full downloads of the regions... LL just stops sending data way too soon.&#60;br /&#62;
This is likely related to recent asset system failures.
&#60;/p&#62;</description>
</item>
<item>
<title>Bitova Loon on "Cant Register a new gate"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=84#post-276</link>
<pubDate>Tue, 26 Aug 2008 10:15:22 +0000</pubDate>
<dc:creator>Bitova Loon</dc:creator>
<guid isPermaLink="false">276@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;I'd point my finger at LL .. as I just tried again today and it registered first time :)&#60;/p&#62;
&#60;p&#62;The sim was &#34;Leon Sink&#34;
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "Cant Register a new gate"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=84#post-275</link>
<pubDate>Tue, 26 Aug 2008 06:42:40 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">275@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;It seems there are several sims affected by this; either Subnova Hax isn't doing a full download (unlikely) or Second Life isn't providing Hax with a full database, so it assumes it's getting the full download.
&#60;/p&#62;</description>
</item>
<item>
<title>Lex Mars on "Cant Register a new gate"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=84#post-274</link>
<pubDate>Mon, 25 Aug 2008 14:33:52 +0000</pubDate>
<dc:creator>Lex Mars</dc:creator>
<guid isPermaLink="false">274@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;Need to know the names of the affected regions to check Subnova's Grid Region Database.&#60;br /&#62;
It's possible that the region somehow &#34;fell off&#34; the database listings.&#60;br /&#62;
Linden Lab has been having some problems with the map (among other things)... and our indexing system has been having a hard time keeping the database accurate.
&#60;/p&#62;</description>
</item>
<item>
<title>Bitova Loon on "Cant Register a new gate"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=84#post-273</link>
<pubDate>Mon, 25 Aug 2008 08:24:55 +0000</pubDate>
<dc:creator>Bitova Loon</dc:creator>
<guid isPermaLink="false">273@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;We had all the Pegasus gates on our Sims belonging to my Partner (Zinbaco) and decided to replace them with gates I own [easier for me to upgrade as she is out shopping so much :)   ].. So deleted one of the existing gates, the DHD and the controller, Dropped out a super shiney brand new RC4 rev 2 new gate from my inventory and get the following error&#60;/p&#62;
&#60;p&#62;&#34;Pegasus Alteran Stargate RC4 Rev 2: Subnova addressing error; Subnova servers may be down. Trying again in 5 minutes.&#34;&#60;/p&#62;
&#60;p&#62;It does keep retrying and failing - deleted the gate and got Zinbaco to res a replacement gate and she gets the same error.  Deleted that gate as we dont want to just keep hammering servers every 5 mins if there is a simpler solution :)&#60;/p&#62;
&#60;p&#62;pinged the group asking and Eru Mantis offered help (thanks to Eru)&#60;/p&#62;
&#60;p&#62;[0:45]  Eru Mantis: Hey, ehm you cannot rezz a gate or use it?&#60;br /&#62;
[0:46]  Bitova Loon: Eru - cant register it&#60;br /&#62;
[0:46]  Eru Mantis: okay&#60;br /&#62;
[0:46]  Eru Mantis: okay I just rezzed an pegasus&#60;br /&#62;
[0:47]  Eru Mantis: and it registered with the server&#60;/p&#62;
&#60;p&#62;Bounced the Sim and tried again.. still no luck ...&#60;/p&#62;
&#60;p&#62;So puzzled &#60;/p&#62;
&#60;p&#62;* Is it because we are replacing a gate at the same location but registering by a different owner (I can see how that might hic cup the database)&#60;/p&#62;
&#60;p&#62;* Is it SL dorked :)  as we know its been a bit sulky this weekend&#60;/p&#62;
&#60;p&#62;* Is it a Server issue ?&#60;/p&#62;
&#60;p&#62;or all or none of the above :)
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "[Stargate]Restart menu button"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=82#post-271</link>
<pubDate>Thu, 21 Aug 2008 16:47:11 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">271@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;Fixed this in the RC4 Rev2 backend.
&#60;/p&#62;</description>
</item>
<item>
<title>Jeri Carter on "[Stargate]Restart menu button"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=82#post-270</link>
<pubDate>Thu, 21 Aug 2008 07:49:31 +0000</pubDate>
<dc:creator>Jeri Carter</dc:creator>
<guid isPermaLink="false">270@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;The restart menu button does a reset. According to the api.&#60;br /&#62;
The chat command &#34;/stargate restart&#34; however does a restart according to the api.
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "[Stargate]Website url in gate menu"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=81#post-269</link>
<pubDate>Tue, 19 Aug 2008 15:16:56 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">269@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;I've fixed this in RC4 Rev 2 gates.
&#60;/p&#62;</description>
</item>
<item>
<title>Jeri Carter on "[Stargate]Website url in gate menu"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=81#post-268</link>
<pubDate>Tue, 19 Aug 2008 07:45:08 +0000</pubDate>
<dc:creator>Jeri Carter</dc:creator>
<guid isPermaLink="false">268@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;This is a dumb little bug.&#60;br /&#62;
The url for the website button in the gate menu is&#60;code&#62;&#60;br /&#62;
&#60;pre&#62;&#60;code&#62;&#60;/code&#62;&#60;/pre&#62;
&#60;/code&#62;&#60;a href=&#34;http://www.alpha-fox.com/asn/&#34; rel=&#34;nofollow&#34;&#62;http://www.alpha-fox.com/asn/&#60;/a&#62;&#60;code&#62;&#60;br /&#62;
&#60;pre&#62;&#60;code&#62;&#60;/code&#62;&#60;/pre&#62;
&#60;/code&#62;&#60;br /&#62;
This sends you to what I think is the 404 error page.&#60;/p&#62;
&#60;p&#62;I don't remember if it at one time took you to the clicked gates page or just the asn page.
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "Stargate Sends to wrong Location"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=80#post-267</link>
<pubDate>Mon, 04 Aug 2008 19:19:25 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">267@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;This is actually a Second Life bug, unfortunately we have no way of getting around it.&#60;/p&#62;
&#60;p&#62;The solution that Jeri Carter posted works, however.
&#60;/p&#62;</description>
</item>
<item>
<title>Jahdo Ohtobide on "Stargate Sends to wrong Location"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=80#post-266</link>
<pubDate>Sat, 02 Aug 2008 14:27:26 +0000</pubDate>
<dc:creator>Jahdo Ohtobide</dc:creator>
<guid isPermaLink="false">266@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;Yeah, I thought it might be SL and not the Stargate.&#60;/p&#62;
&#60;p&#62;I spent a couple of hours this morning trying to duplicate it by dialing in from a few gates, but all I got was near perfect teleport landings or llMapDestination failing to get called when I click the event horizon.&#60;/p&#62;
&#60;p&#62;Thanks for your response :-)
&#60;/p&#62;</description>
</item>
<item>
<title>Jeri Carter on "Stargate Sends to wrong Location"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=80#post-265</link>
<pubDate>Sat, 02 Aug 2008 11:32:24 +0000</pubDate>
<dc:creator>Jeri Carter</dc:creator>
<guid isPermaLink="false">265@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;This happens from time to time. Normaly the new destination is the correct sim but your currant coordinates. If this happens you will land in that incorrect parcels forced landing point if set, and your last pos if not set.&#60;/p&#62;
&#60;p&#62;There is a Sl issue with llMapDestination which is why the 3rd party auto map script in the script Library does it twice to get the correct info. The same can be done with out it by clicking the evern horizon twice.&#60;/p&#62;
&#60;p&#62;This may be all it is.
&#60;/p&#62;</description>
</item>
<item>
<title>Jahdo Ohtobide on "Stargate Sends to wrong Location"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=80#post-264</link>
<pubDate>Sat, 02 Aug 2008 09:44:29 +0000</pubDate>
<dc:creator>Jahdo Ohtobide</dc:creator>
<guid isPermaLink="false">264@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;When I dial into my Stargate, I seem to occasionally get sent to a different location to where I expect.&#60;/p&#62;
&#60;p&#62;The location I land at is Jsindo 131, 103, 22.  The location I expect to land at is Jsindo 119, 99, 67.  This is because the plot the stargate is on is set to force landing to this location.  It isn't consistent that I always get sent to the odd landing point, but it is consistent that it will always be that location.&#60;/p&#62;
&#60;p&#62;The result of this is that poor travelers end up on the porch of my neighbours house (they are friendly so it's not too much of a problem).&#60;/p&#62;
&#60;p&#62;Has anyone else seen this sort of thing?
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "Death System Server not deedable"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=77#post-263</link>
<pubDate>Sat, 02 Aug 2008 04:47:05 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">263@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;Fixed in Death Server 2.3
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "[WEBSITE] PoO not shown for my gate"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=79#post-261</link>
<pubDate>Sat, 02 Aug 2008 04:32:17 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">261@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;Fixed.
&#60;/p&#62;</description>
</item>
<item>
<title>Jeri Carter on "Death System Server not deedable"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=77#post-260</link>
<pubDate>Fri, 01 Aug 2008 22:55:45 +0000</pubDate>
<dc:creator>Jeri Carter</dc:creator>
<guid isPermaLink="false">260@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;I think the issue is that the led.lsl script is no transfer. That should block the deedability (probably not a word) of the death server.
&#60;/p&#62;</description>
</item>
<item>
<title>Vala Vella on "[WEBSITE] PoO not shown for my gate"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=79#post-259</link>
<pubDate>Fri, 01 Aug 2008 19:56:51 +0000</pubDate>
<dc:creator>Vala Vella</dc:creator>
<guid isPermaLink="false">259@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;&#60;a href=&#34;http://www.alpha-fox.com/sl/asn/view/Home_of_Qetesh/&#34; rel=&#34;nofollow&#34;&#62;http://www.alpha-fox.com/sl/asn/view/Home_of_Qetesh/&#60;/a&#62; does not show the PoO of my gate
&#60;/p&#62;</description>
</item>
<item>
<title>Nodster Tardis on "Death System Server not deedable"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=77#post-257</link>
<pubDate>Fri, 01 Aug 2008 18:53:10 +0000</pubDate>
<dc:creator>Nodster Tardis</dc:creator>
<guid isPermaLink="false">257@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;The death system server can not operate on group owned land as it is not deedable to the group it lacks the transfer priviledges for it to be deeded, either that or i am missing somthing here heh.&#60;/p&#62;
&#60;p&#62;edit: helps if i mention its the new one that came with the RC4 rev2 stargate
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "[Stargate] API for target gate shield"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=76#post-256</link>
<pubDate>Fri, 01 Aug 2008 15:51:01 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">256@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;Worky worky now, in the Event Horizon Repair Kit.
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "[Stargate] Map Error RC4"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=75#post-255</link>
<pubDate>Fri, 01 Aug 2008 15:50:18 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">255@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;I've fixed this in the EVENT HORIZON only.  It will be in all RC4 gates distributed from this point forth.  I will also send out an &#34;Event Horizon Repair Kit&#34;
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "[Stargate] Map Error RC4"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=75#post-254</link>
<pubDate>Fri, 01 Aug 2008 15:42:11 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">254@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;One of the fixes is in the other thread.  We also need to change the scripts as we are no longer looking for set dest in the other scripts.
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "[Stargate] API for target gate shield"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=76#post-253</link>
<pubDate>Fri, 01 Aug 2008 15:41:20 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">253@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;Note to Zachary.  Fix this bit of code for the 1.0 release... it need sto check the region / coordinates before sending out.&#60;/p&#62;
&#60;blockquote&#62;&#60;pre&#62;else if (str == &#34;send map&#34;)
        {
            if (llGetAgentSize(id) != ZERO_VECTOR)
                llSay(-900000, &#34;map&#124;&#34; + (string)id + &#34;&#124;&#34; + region + &#34;&#124;&#34; + (string)coords);
        }&#60;/pre&#62;&#60;/blockquote&#62;</description>
</item>
<item>
<title>Zachary Carter on "[Stargate] Map Error RC4"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=75#post-249</link>
<pubDate>Fri, 01 Aug 2008 15:06:20 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">249@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;This will be fixed in the 1.0 release.
&#60;/p&#62;</description>
</item>
<item>
<title>Vala Vella on "[Stargate] API for target gate shield"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=76#post-248</link>
<pubDate>Fri, 01 Aug 2008 13:39:36 +0000</pubDate>
<dc:creator>Vala Vella</dc:creator>
<guid isPermaLink="false">248@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;I often get the &#34;Iris has been opened&#34; message from the gdo after dialing a not shielded gate. That didnt happen before RC4 too and i think it is related to the bug Jeri found.&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;Zach's Note: &#60;/strong&#62;We fixed this.
&#60;/p&#62;</description>
</item>
<item>
<title>Jeri Carter on "[Stargate] API for target gate shield"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=76#post-247</link>
<pubDate>Fri, 01 Aug 2008 11:03:41 +0000</pubDate>
<dc:creator>Jeri Carter</dc:creator>
<guid isPermaLink="false">247@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;The API &#34;target shield raised&#34; is rather spotty since RC4. I have dialed a gate with an auto shield several times and was did not get the message in the API. I dialed my auto shielded gate about 10 times and only got the message once.&#60;/p&#62;
&#60;p&#62;However if the shield is raised and left up before the gate is dialed it works every time as it should. &#60;/p&#62;
&#60;p&#62;This is also how i found the Map Error bug.
&#60;/p&#62;</description>
</item>
<item>
<title>Jeri Carter on "[Stargate] Map Error RC4"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=75#post-246</link>
<pubDate>Fri, 01 Aug 2008 10:31:55 +0000</pubDate>
<dc:creator>Jeri Carter</dc:creator>
<guid isPermaLink="false">246@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;When you use the automap script on a outgoing wormhole with the shield up on the distanation end you still get the map. It wants to tp you to xxx 0,0,0 every time. &#60;/p&#62;
&#60;p&#62;Also this does not cause death.&#60;/p&#62;
&#60;p&#62;If you lower the shield before hand you get the correct information.
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "[Stargate] "cut wormhole" gets responce if gate idle RC3"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=63#post-244</link>
<pubDate>Mon, 28 Jul 2008 20:22:09 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">244@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;I've fixed this in RC4.
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "[Stargate] "cut wormhole" gets responce if gate idle RC3"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=63#post-243</link>
<pubDate>Mon, 28 Jul 2008 18:25:01 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">243@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;Ahh, I found out why it doesn't affect the Milkyway gates.  I fixed this in the Milkyway gates... but I never copied the changes across the board.
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "[STARGATE] Change AFVI URL"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=44#post-242</link>
<pubDate>Mon, 28 Jul 2008 18:19:00 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">242@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;Done
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "[STARGATE] Iris prim on the gate does not hollow enough."</title>
<link>http://www.alpha-fox.com/community/topic.php?id=66#post-241</link>
<pubDate>Mon, 28 Jul 2008 18:17:43 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">241@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;Done.
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "[DEATH SYSTEM] Vortex not killing in RC3"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=70#post-240</link>
<pubDate>Mon, 28 Jul 2008 18:15:21 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">240@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;Lex is going to try to fix this, but I'm going to mark it as closed in RC4.  If Lex does not manage to fix it, we have created a new solution that uses llSensor()
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "[Stargate]Native and cross address switched on api"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=73#post-239</link>
<pubDate>Mon, 28 Jul 2008 15:52:20 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">239@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;I've fixed this, thanks for reporting it.
&#60;/p&#62;</description>
</item>
<item>
<title>Zachary Carter on "[Stargate] "cut wormhole" gets responce if gate idle RC3"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=63#post-238</link>
<pubDate>Mon, 28 Jul 2008 15:27:29 +0000</pubDate>
<dc:creator>Zachary Carter</dc:creator>
<guid isPermaLink="false">238@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;Yeah.... the API listener is in a seperate script, then it passes it via link message to another script.  Since that close wormhole API command is the same as the link message the gate gets, it thinks its getting the link message.
&#60;/p&#62;</description>
</item>
<item>
<title>Jeri Carter on "[Stargate]Native and cross address switched on api"</title>
<link>http://www.alpha-fox.com/community/topic.php?id=73#post-237</link>
<pubDate>Mon, 28 Jul 2008 14:02:27 +0000</pubDate>
<dc:creator>Jeri Carter</dc:creator>
<guid isPermaLink="false">237@http://www.alpha-fox.com/community/</guid>
<description>&#60;p&#62;The address displays are showing a 7 symbol native address, for Milkyway and tollan  setups. it should be only 6. The pegasus and forerunner displays are working just fine, as they show a 6 symbol address.&#60;/p&#62;
&#60;p&#62;I think this issue is caused by the Outgoing api seems to be switching the native and cross positions in the responce.&#60;br /&#62;
It should be:&#60;br /&#62;
&#34;stargate address&#124;(6 Symbols)&#38;lt;native&#38;gt;&#124;(7 symbols)&#38;lt;cross&#38;gt;&#34;&#60;br /&#62;
in the milkyway and tollan gate it is sending out&#60;br /&#62;
&#34;stargate address&#124;(7 symbols)&#38;lt;cross&#38;gt;&#124;(6 symbols)&#38;lt;native&#38;gt;&#34;
&#60;/p&#62;</description>
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