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View Full Version : [3RD PARTY] Force SGC Dial


Peter Lameth
09-03-2009, 12:01 AM
Posted by Kim Hester:


[START]



<pre>// this script must be in a prim made by the stargate owner.
// it wont work on other peoples stargates.

default
{
state_entry()
{
llSay(-904000,"public listen|0");
llListen(0, "", NULL_KEY, "");
}
listen(integer channel, string name, key id, string message)
{
if(llGetSubString(message, 0, 4) == "/dial")
llSay(123, "/sgc" + llGetSubString(message, 5, -1));
else if(llGetSubString(message, 0, 1) == "/d")
llSay(123, "/sgc" + llGetSubString(message, 2, -1));
}
}</pre>




[END]

Posiden Dryke
11-03-2009, 12:09 AM
I know some one out there will do this so i will post a warning :P

only copy from default and on. just for those who are not well versed in scripting. (people do, do things like that from time to time)

Akino Paine
16-03-2009, 10:49 PM
I made a similair script for someone, and he said people complained it span too slow.


So can add: llSay(-904000, "ring speed|200");


before the dial command to adjust the ring speed to your liking :D


Adjust the number at the end for people who dont know >.< lol

Posiden Dryke
17-03-2009, 04:33 AM
well thats a fast dialer, this script is for roleplay groups that just need a sgc style gate dial, thought i'm sure people in rp need that for situations that require a fast dial

sgc Shepherd
17-03-2009, 05:53 AM
:D fast sgc dial FTW